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And the Party Was Never Seen Again Game Ending

2b3.png " Oh, what a pleasant surprise! "

Remain mindful that this page may contain spoilers for related material. If you are new to annihilation, similar if y'all have not played the game or read the volume nonetheless, please read at your ain adventure!

Were you lot looking for the endings in FNaF World?

All of the games in the Five Nights at Freddy's series end in one style or another. Many games involve more than than one possible catastrophe depending on the histrion's actions.

Daftar Isi

V Nights at Freddy'south

There are three endings that the thespian can achieve in Five Nights at Freddy's. They can exist accomplished by completing Dark five, Night 6, and Custom Night respectively.

Normal Catastrophe

The paycheck Mike received later on completing Night 5.

Upon completing Dark 5, Mike Schmidt receives his paycheck for $120, and a message from Fazbear Entertainment saying "Good chore, sport! (see yous next week)".

Night 6 Ending

The paycheck Mike received later completing Nighttime vi.

Upon completing Night 6, Mike Schmidt receives an additional fifty cents as an overtime bonus and another "Good job, sport!" message from Fazbear Entertainment.

Custom Dark Ending

The pinkish skid Mike received after completing Custom Nighttime.

Upon completing Custom Night, Mike Schmidt receives a pink slip of termination stating that he's fired for tampering with the animatronics, full general unprofessionalism, and having an odor.

5 Nights at Freddy's 2

Three endings can be achieved by the player in 5 Nights at Freddy'south two. These endings are very similar to the endings in FNaF, equally they tin can also exist achieved by completing Dark v, Night six, and Custom Night respectively.

Normal Ending

The paycheck Jeremy received later on completing Night 5.

Upon completing Nighttime 5, Jeremy Fitzgerald receives his paycheck for $100.l.

Night 6 Ending

The paycheck Jeremy received and the newspaper attached after completing Night 6.

Upon completing Night 6, Jeremy Fitzgerald receives an additional $20.x as an overtime bonus, attached to a newspaper article saying that Freddy Fazbear's Pizza is closing downwards.

Custom Nighttime Ending

The pink slip Fritz received after completing Custom Night.

Upon completing Custom Night, Fritz Smith receives a pink slip of termination stating that he's fired for tampering with the animatronics and having an olfactory property. The pinkish slip likewise has a comment berating Fritz for getting fired on his start night on the job.

Five Nights at Freddy's 3

There are 3 endings bachelor in Five Nights at Freddy'southward 3. Unlike the kickoff and second game which crave the player to complete sure levels to achieve the endings, some of the endings can be accomplished by completing unlike subconscious objectives throughout the game.

Bad Ending

The Bad Ending screen after completing Night 5 commonly.

If the actor progresses through the game usually, so after the Night v minigame ends, the role player will be taken to a screen featuring the illuminated heads of Freddy Fazbear, Foxy, Chica, and Bonnie (in that social club) lying on the floor, symbolizing that the souls of William Afton's victims are still trapped inside the animatronic suits. A fifth caput can be seen silhouetted in the groundwork, which is widely speculated to be Golden Freddy's head.

Good Catastrophe

The Expert Ending screen subsequently completing Night 5 and the Block Ending in the minigames.

To accomplish the Practiced Catastrophe, the role player must get the cake ending for the following minigames:

  1. BB's Air Chance (Any Night)
  2. Mangle'southward Quest (Night 2)
  3. Chica'due south Political party (Night three)
  4. Stage01 (Dark 4)
  5. Glitch Minigame (Night 5)
  6. Happiest Day (Must clear the other five games offset)

If the histrion has gotten the Cake Endings of the secret minigames, then later on the Night v minigame ends, the player will exist taken to a screen similar to the one from the Bad Catastrophe, only this time the animatronic heads are empty, symbolizing that the souls of William Afton's victims accept been freed. The fifth head from the Bad Ending is nowhere to be seen, even if the histrion brightens the prototype. It should exist noted that the positions of the animatronics heads match the gravestones in the lore keeper ending in Freddy Fazbear'south Pizzeria Simulator, heavily implying those are the name of the souls that inhabit the animatronics.

Nightmare Ending

The newspaper shown later on completing Nightmare.

Upon completing Night 6 (aka Nightmare), a paper will be shown, stating that Fazbear's Fearfulness has burned down. If the thespian brightens the image of the newspaper, then Springtrap volition be seen behind the Freddy Fazbear minifigure, revealing that he survived the fire.

Five Nights at Freddy's 4

The endings of 5 Nights at Freddy'south iv accept returned to the tradition of 3 previous games, having 3 endings which require the thespian to complete Night v, Dark 6, and Nightmare.

Dark 5 Catastrophe

After completing Night five, a minigame cutscene volition play. It is the Crying Child's birthday party, and he is shown getting picked up by his older brother, Michael Afton (the child wearing the Foxy mask from the Night i and Night iii minigames) and Michael'south friends (who are wearing Freddy, Bonnie and Chica masks respectively), and thrown into Fredbear'south mouth, in an incident known as "The Bite of '83".

Night 6 Ending

Afterwards completing Nighttime 6, a minigame cutscene will play. This time, the crying kid is shown in darkness with his Plushies in front of him. Michael asks if he can hear him, and then proceeds to apologize to him for throwing him into Fredbear's oral fissure. After that, the Fredbear plush speaks to the child, asking if he even so believes that he, along with the residue of the plushies, are his friends, and saying that he will "put him back together". As he speaks, the plushies disappear one by i until only the kid is left, who proceeds to weep as a flatline beep is heard in the background, implying that he is expressionless.

Nightmare Ending

The Nightmare Ending.

After completing Nightmare/Night 7, the histrion will be taken to a grey box with locks on information technology. The player can click on the locks, but the box cannot exist opened in any possible way. And so, a bulletin appears, proverb "Perchance some things are best left forgotten, for now".

5 Nights at Freddy'south: Sister Location

At that place are 3 endings to Sister Location. They tin can be accomplished by completing sure tasks; such as following Circus Baby'due south instructions on final night, finding the Individual Room, and completing the Custom Night.

Real Catastrophe

After following Circus Infant'due south instructions, Michael Afton volition be taken to the Scooping Room, where afterward some dialogue from Circus Baby, the Scooper turns on, killing Michael. Then, the player will be taken to a cutscene where Michael's silhouette appears in front of a mirror, with purple glowing eyes (actually Ennard using Michael'southward pare).

Fake Ending

If the actor has gotten the hush-hush ending to the death minigame, and then they will exist granted admission to the Private Room, where they must survive confronting Ennard, archetype FNaF style (Surviving until 6AM while sitting in the Private Room part). Upon reaching 6AM, Michael returns home to watch the flavor finale of The Immortal and the Restless. Subsequently the episode ends, Ennard appears, dragging himself near the correct side of the room, indicating that even if the ending described here were canon, Ennard would take found a way to kill Michael anyway. During this sequence, the basket of Exotic Butters tin exist seen on top of the Tv set.

Custom Nighttime Endings

Upon completion of a Custom Night preset on Very Hard difficulty, the thespian will experience a minigame cutscene. The cutscenes detail Michael'southward body existence worn by Ennard slowly deteriorating until he turns purple in the penultimate cutscene, in which he regurgitates Ennard into the sewers earlier collapsing on the ground. Then, afterward Circus Babe says "You won't die" repeatedly, Michael gets back up on his feet. Later completing Aureate Freddy style on Very Hard difficulty, the player volition be treated to a cutscene in which Michael speaks to his father, William Afton (who is however inside of Springtrap) whilst the remains of Fazbear's Fright afterwards burning down can be seen. Once Michael'southward dialogue ends, Springtrap appears, after which the cutscene ends.

Freddy Fazbear's Pizzeria Simulator

Come across too the Certificates section in Achievements.

In that location are 6 endings of Freddy Fazbear's Pizzeria Simulator. They tin exist accomplished by completing certain tasks; completing the game without either salvaging the animatronics or earning any Faz-Score, wasting all the coin, obtaining the Egg Baby and then check the blueprints on the monitor screen, receiving 10 or more lawsuits without running out of the money, and literally doing all the works inside the eating house.

Bad Catastrophe

If the actor beats the game without salvaging any of the animatronics, they will receive a bulletin from Cassette Human being stating that they're fired for not completing Paragraph iv every bit per their job.

Mediocrity Catastrophe

Certificate for Mediocrity Ending.

If the Player finishes the game with a Faz-Score rating of 0, the thespian volition receive a message from Tutorial Unit subtly criticizing the actor for their minimalist beliefs and politely suggests that they find employment elsewhere, after which they receive a Document of Mediocrity.

Bankruptcy Ending

Certificate for Bankruptcy Ending.

If the player ends upwards with a negative corporeality of money due to a lawsuit, and so Tutorial Unit reprimands them for their deportment, after which they receive a Certificate of Bankruptcy.

Insanity Ending

Certificate for Insanity Ending.

If the player buys the Egg Infant, then touches the blue push button near the monitor, and turns it on and off, they will be treated to dialogue in which Henry discusses William Afton's actions while the role player sees blueprints on the monitor screen, after which they receive a Document of Insanity.

Blacklisted Ending

Certificate for Blacklisted Ending.

If the role player gets a hazard of 50 or higher, Tutorial Unit will reprimand them for their actions, afterward which they receive a Certificate that states they accept been Blacklisted.

Completion Ending

Document for Completion Ending.

The tombstones of the dead children from the Completion Ending (Only appears if player has obtained the Lorekeeper Certificate).

If the player salvages all of the animatronics, and then after chirapsia Saturday, Henry reveals that Freddy Fazbear'southward Pizza Place was created as a trap for the haunted animatronics, and even addresses Elizabeth Afton (whose soul possesses Scrap Baby), William Afton (who is trapped inside Scraptrap) and his daughter (whose soul possesses the Puppet, who is trapped inside of Lefty) during his spoken language. While he is talking, a fire is started, which burns downwards the place, as well as destroying the animatronics and freeing the souls one time trapped within them. After which Tutorial Unit congratulates the player on their work, subsequently which they receive a Certificate of Completion.

Lorekeeper "Ending"

Document for Lorekeeper "Ending".

If the player completes all of the minigames (Fruity Maze, Midnight Motorist, and Security Puppet) before gaining the Completion Catastrophe (see to a higher place), they will be treated to a subconscious post-credits image depicting five tombstones representing five children, with ane bearding gravestone in the distance on the hill.

Ultimate Custom Night

In that location are ii endings in Ultimate Custom Night.

Old Human Consequences Ending

If the player sets Onetime Man Consequences to level 1 and leaves all other characters at zero, and then once they grab a fish, the player will be taken to the fourth sub-tunnel expanse from FNaF World, where Quondam Man Consequences will tell the player to residual their soul and to "get out the demon to his demons". The player's simply choice from this bespeak is to drown in the lake by repeatedly mashing A and D, after which the game closes.

Information technology is also important to note that the distorted sound yous hear in background is actually William Afton screaming. Equally it tin can exist seen in this video https://www.youtube.com/watch?v=4FDC4sfHfms, by speeding up the sound y'all can hear William scream the name of his old friend, Henry and also screaming for his son Mike to help him.

Golden Freddy Cutscene

Gilded Freddy in the void.

Once the role player has seen all of the Carry of Vengeance and Toy Chica: The Loftier Schoolhouse Years cutscenes and achieves a score of 9800, then the last cutscene they feel will be a cutscene of Gilt Freddy in his original Five Nights at Freddy's appearance, twitching and fading into darkness.

5 Nights at Freddy'southward: Help Wanted

There are 3 endings to Assistance Wanted, plus 1 in the Curse of Dreadbear DLC and ane in the mobile port. They tin can be accomplished past completing certain tasks: Clearing the game by proceeding through Pizza Party, collecting all 16 tapes then failing to do what it told, and having all 16 tapes collected and so actually doing what it told.

Pizza Party

Upon completing all other levels in the game, Pizza Political party volition become bachelor. The histrion is tasked with navigating a maze of rooms to find the titular Pizza Political party. In the end, they will enter a room full of block, pizza, animatronics, and a tape. Glitchtrap volition then appear and gesture for the player to follow information technology behind a drapery. After doing so, the histrion will be on a stage while a evidence starts, implying they "became" an animatronic. The credits gyre, afterward which HandUnit tells the role player at that place's zilch more to find, thanks to them for playing before taking them back to the title screen. Whilst this is all happening, Glitchtrap can exist seen dancing in the background in an well-nigh gleeful and somewhat unhinged manner.

Merge Catastrophe

Finding the 16th record reveals how to destroy Glitchtrap. The tape states:

"Let it approach you. Allow information technology begin to merge with you. Play the music and flip the switch that will cause a hard restart of the game and flush the memory, effectively killing it. I promise."

The game will and then go along. Randomly when loading into the master area, Glitchtrap volition appear backside the main estimator and volition start to "merge" with the player. If the instructions from tape 16 are not followed, the role player's view volition slowly fade to purple and glitch before fading back into the perspective of Glitchtrap. The implication is that the merge was successful and Glitchtrap can escape from the game. The game will then fade to black and have the player to the game over room.

Trapped Ending

If the thespian follows the instructions from record 16, they will be taken to a room with but a giant door with handprints and scratches all over information technology. If the player interacts with a sliding hole in the door, Glitchtrap will appear on the other side. He then shushes the thespian before backing up into the darkness behind him. Later on this, the player is returned to the hub where a plush of Glitchtrap will be sitting on the floor next to them.

Mask Ending

If the actor takes all 4 keys in the Corn Maze minigame and goes back to the basement door at the begin of the maze, they win the minigame in a different room than the others, and with a rabbit mask on the tabular array in front of them.

Princess Quest

If the player reaches the end of the Princess Quest minigame and lights the concluding torch, Glitchtrap in a distorted form will appear in front of the thespian, proverb what has been decoded as "I e'er come back. Let me out.", and ship the role player back to the principal expanse.

Five Nights at Freddy'due south: Security Alienation

There are half-dozen dissimilar endings, each of which have a unlike number of stars associated with them. At that place is a main scene that plays before the credits and an optional brusk picture that is displayed after the credits have finished rolling.

The ii Vanny endings (Disassembled and Savior) have an animated cutscene that plays before Gregory reaches Vanny'southward lair and unlocks the ending, but both of the associated endings are not animated in 3D. The Canon Catastrophe is the only ending that is fully blithe in 3D, both for the main scene and the post-credits image.

All endings can only be obtained past 6 AM. Going through the plot is the only manner to advance the time.

The Alley Ending[ane]

  • Main scene: Gregory runs from the Pizzaplex, and is shown to take fallen comatose in a cardboard box, possibly implying that he is homeless. He covers himself with a paper reporting missing local children equally he goes to sleep. Vanny eventually finds him later in the night.
  • Postal service-credits scene: None
  • Number of stars: one
  • How to obtain: Finish the game and leave through the front entrance.

The Getaway Ending[2]

  • Main scene: Gregory drives off with Freddy in a Fazbear van. Freddy runs out of power and shuts down. Gregory stops the van and resuscitates him using the vehicle battery, and they both ride off together into the sunrise.
  • Post-credits scene: A newspaper commodity reports that Freddy has been replaced with Montgomery Gator, he himself being replaced with Glamrock Mr. Hippo.
  • Number of stars: ii
  • How to obtain: Obtain security level seven. Go out through the loading dock go out by the kitchen.

Burntrap Ending

  • Primary scene: Burntrap tries to escape the burning wreckage of the pizzeria, but is captured by the Blob. Gregory and Freddy both escape the collapsing pizzeria from underground.
  • Post-credits scene: Gregory and Freddy both sit atop a colina, enjoying the sunshine from the next morning.
  • Number of stars: 2
  • How to obtain: Get the claw, eyes, and voicebox upgrades. Become downwards the One-time Elevator to the old pizzeria and defeat Burntrap by preventing him from controlling Freddy, whilst avoiding the Blob'southward tentacles as well equally Glamrock Chica, Roxanne Wolf, and Montgomery Gator in their shattered forms.

To The Rooftop Ending[3]

  • Main scene: Gregory and Freddy prepare fire to the Pizzaplex. Vanny captures Gregory on the roof, but Freddy is able to come across Vanny with Roxy'southward optics. He forces Vanny to surrender, tackles her off the ledge along with himself while behest farewell to Gregory, killing them both. Gregory removes Vanny's mask and is utterly dislocated.
  • Post-credits scene: Dorsum on the roof, a seemingly still alive Vanessa in her nighttime baby-sit compatible tin be seen looking downward, presumably where Gregory and Vanny are. A news commodity reports that the Mega Pizzaplex has burnt downwards and that combustible Fazbear toys take been recalled.
  • Number of stars: two
  • How to obtain: Leave through the prize counter emergency exit.

Disassemble Vanny Ending[4]

  • Principal scene: Vanny finds Gregory in her lair. As she cackles and reaches out to grab him, he hits a button and orders the S.T.A.F.F. Bots to "detach" Vanny, presumably killing her. Gregory so approaches the critically damaged Freddy, who tells him that he is his superstar before shutting downwards.
  • Mail-credits scene: A news commodity reports that the Mega Pizzaplex has been closed due to health concerns, with plans to reopen next season.
  • Number of stars: 2
  • How to obtain: Discover Vanny'south lair. At the Pizzaplex entrance, click "Vanny". Enter Vanny'south lair and press the push.

Redemption Catastrophe[v]

  • Main scene: The screen from Princess Quest iii errors out, and Gregory crawls out of Vanny's lair. Outside, he sees that the S.T.A.F.F. Bots have malfunctioned and complanate. Vanny's mask and bowtie are also on the ground with Vanny nowhere in sight, implying that she was freed from the control over her. Gregory then returns to the front end exit of the pizzaplex while conveying a dufflebag that contains Freddy'due south head. With some encouragement from the still-agile head of Freddy, he approaches Vanessa who is waiting at the doors for him.
  • Post-credits scene: Gregory, Freddy'southward head, and Vanessa all sit atop a hill, enjoying the sunshine from the next morning, while Gregory and Vanessa are both eating ice cream.
  • Number of stars: 3
  • How to obtain: Complete Princess Quest i, so Princess Quest two, in lodge. Detect Vanny's lair. At the Pizzaplex archway, click "Vanny". Enter Vanny'southward lair and consummate Princess Quest 3.
Cadre Serial Cinematics
Intermissions
The Immortal and the RestlessBear of VengeanceToy Chica: The High School Years
Cutscenes
Dream Cutscenes • Terminate-of-Night Minigames (FNaF: SL) • Training Video Slideshow • Cutscenes (FNaF: SB)
Other Cine
Endings
  1. https://twitter.com/cakepaints/status/1511414303366164480
  2. https://twitter.com/cakepaints/status/1515031502710620161
  3. https://twitter.com/cakepaints/status/1518719907122212865
  4. https://twitter.com/cakepaints/status/1513598342474784774
  5. https://twitter.com/cakepaints/status/1524113157630791682

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Source: https://freddy-fazbears-pizza.fandom.com/wiki/Endings

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